In today’s online game universe, there exists certain diversity within a group of players. There are those players who are playing the game to feed their hunger for adventure. Some play by the rules. Others enjoy the company of other players. Meanwhile there are those who make it their 24/7 habit of playing it by the game’s rules. In the World of Warcraft (WoW) universe, whatever the players’ intentions are in playing all the installment of this gigantic franchise, there is one thing that keeps them going: a fully loaded achievement wagon.
An avid WoW player gets to enjoy that little audio “bling” or visual “You Did It!” cues whenever they enter the great adventure that the franchise has in store for them. According to the game fanatics, the rewards or achievements bring forth happiness not only to their characters but also to themselves. Such rewards have kept them hooked in conquering a particular task knowing that when you surpass such ordeal you’ll get something great in the end. Take this as your weekly wage after going through that mountain tall weekly load of tasks on your desk. Such sweet success, isn’t it? For an avid WoW fun this not simply a sweet or bring home the bacon in the Super Bowl kind of win, rather this is the most obsessive euphoric feeling that they get after traversing numerous adventures and strategically taking down enemies.
WoW has first introduced the achievement or reward system prior to the release of their Wrath of the Lich King installment. In fact, it started out with a simple added skill points to the players to which they get either to unravel new character skins or a content of the plot. The rewards keep the ball rolling since then and have developed into more and more cutting edge as each level of the game gets more and more dangerous, as well as difficult to complete. As of today, WoW holds 1401 Achievements in their franchise that players are starting to develop the sickness of Obsessive Compulsive Disease (OCD) in order to grab all of it.
The OCD fans are now invading the universe of WoW due to such rewards making them feel after playing the game for weeks and finally killing end – bosses in each and every installment of the game. Plus, this kind of psychological achievement not only boosts the characters’ status within the game against the other players but also boosts the self – esteem of the players as well which makes them think that they can truly achieve anything they want if and only if they work hard for it. Fans give out a two thumbs up for Blizzard Entertainment’s WoW achievement system but they are still asking for more exchangeable rewards that they can actually spend to level up their characters even more.
Clearly, this system has been ranked wonderfully by the OCD fans of the WoW universe. Hopefully, Blizzard would never ever have to let go such great self – esteem boosting and character development system. So, from the raving OCD fans and other players of the franchise, “Blizzard, You Did It!”.
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