Guild! Wars! 2!
Yes, even as one MMO dies, another one’s growing, thriving and feted throughout the blogosphere. Here’s your roundup of the weekend’s Tyria-related posts:
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Tobold studies the size of the world of Guild Wars 2, and concludes that there’s at least 300 hours of gameplay there – “Surveys have shown that the average MMORPG player plays around 20 hours per week, so 300 hours is over 3 months of solo PvE content. Depending on how much group PvE and PvP you do, you’ll be occupied until well after Christmas.”
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Zubon at Kill Ten Rats is getting increasingly irritated by something that’s been annoying the Melting Pot staff too – GW2′s currently extremely buggy grouping – “This is less bad than Asheron’s Call 2′s lack of functional chat around launch, but one of the basic things you should be able to demand from a multi-player game is being able to form groups with your friends”
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Jeromai looks at MMOs in general through the lens of GW2′s groundbreaking design, and asks what you’d keep doing in game if there was no reward for doing so? – “I would, surprisingly enough, continue to rez players, often in the thick of combat, even if I don’t get xp for it and even if I don’t get any thanks for it.”
More at Guild Wars 2: The Weekend Roundup
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Tags: Diablo 3, Guild Wars 2, mists of pandaria, world of warcraft, wow cataclysm, wow gold, wow leveling